Before you begin painting your home’s interior walls, ceiling, woodwork, doors, or windows, you need to estimate the amount of paint you’ll use. Estimates require specific calculations for each surface you want to paint.
To estimate the amount of paint you need in order to cover the walls of a room, add together the length of all the walls and then multiply the number by the height of the room, from floor to ceiling. The number you get is the room’s square footage. Is that math class coming back to you now?
5ft x 8ft: For small rooms such as bathrooms and laundry rooms. 1,300 sq ft: For smaller 1-3 bedroom homes with 1-1 1/2 baths. 200 sq ft: For small areas such as railings, shakes, shingles and wood patio furniture. Every color has an implicit alpha value of 1.0 or an explicit one provided in the constructor. The alpha value defines the transparency of a color and can be represented by a double value in the range 0.0-1. Download ibisPaint X app for Android. Share the joy of painting with ibis Paint X!Drawing anime and manga art.
Now you have to determine how much of that square footage is paintable surface area. Because you use a different paint on the doors and windows, subtract those areas from the room total. No sweat, just subtract 20 square feet for each door and 15 square feet for each average-sized window in the room. You end up with a number that is close to the actual wall area you have to cover with paint.
In general, you can expect 1 gallon of paint to cover about 350 square feet. You need slightly more than a gallon if the walls are unpainted drywall, which absorbs more of the paint. You also need to consider whether to paint more than one coat. If you’re painting walls that are unfinished, heavily patched, or dark in color, plan on applying two coats of paint.
When painting a dark color, pros often add a color tint to the white primer. Tints for both latex or alkyd paints are available at most paint stores. For best results, choose a tint shade that’s closest to the top coat color.
Now for the clincher of the math problem. Divide the paintable wall area by 350 (the square-foot coverage in each gallon can) to find the number of gallons of paint you need for the walls. You can round uneven numbers; if the remainder is less than .5, order a couple of quarts of wall paint to go with the gallons; if the remainder is more than .5, order an extra gallon. Of course, buying in bulk is usually more economical, so you may discover that 3 quarts of paint cost as much as a gallon.
Examples
The following examples walk you through the calculations for determining how much paint you need for a 14-x-20-foot room that’s 8 feet tall and has two doors and two windows.
Ceiling paint estimator
Use the following formula to estimate the amount of ceiling paint you need. Double the result if the ceiling requires two coats.
1. Multiply the length of the ceiling times its width to find its area.
14 × 20 = 280 square feet
2. Divide that number by 350 (the estimated square feet covered per gallon) to figure out how many gallons of paint you need.
280 ÷ 350 = .8
For this example, you want to buy 1 gallon of ceiling paint for a single coat.
Wall paint estimator
Use the following formula to estimate the amount of wall paint you need. Double the result if the walls require two coats.
1. Add together the length of each wall.
14 + 20 + 14 + 20 = 68 feet
2. Multiply the sum by the wall height, to find the total wall area.
68 × 8 = 544 square feet
3. Subtract 20 square feet for each door (20 × 2 = 40) and 15 square feet for each window (15 × 2 = 30) to find the actual amount of wall area you’re painting.
544 – 70 = 474 square feet
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4. Divide this figure by the paint coverage (350 square feet per gallon), and the result is the number of gallons to purchase.
474 ÷ 350 = 1.4
For this example, you want to buy 1 gallon and 2 quarts of paint for a single coat.
Woodwork paint estimator
Measure the length of the trim in feet, and multiply that number by 1/2 foot (.5), as a rough size for the width of the trim. Include all the trim around doors and windows, at baseboards, along the ceiling, and for any built-in furniture.
As an example, imagine that you have ceiling molding running around a room that is 14 feet wide and 20 feet long.
1. Determine the total length of molding around the room by adding together the length of all the walls that the molding covers.
Round the numbers off to the nearest foot.
14 + 20 + 14 + 20 = 68 feet
![New New](https://static.macupdate.com/screenshots/155978/m/new-paint-x-screenshot.png?v=1568250997)
2. Multiply the sum by .5 for an estimated width of the molding.
68 × .5 = 34 square feet
3. Divide this number by 350 to estimate the gallons of paint required to cover the molding. Macos id3 tags.
34 ÷ 350 = .09
The result in this example is much less than a quart, but you may paint other woodwork in the room the same color, so buying a full quart may not be terribly wasteful.
Door and window estimator
Use the same figure for estimating door coverage as you use in your wall-area calculations — 20 square feet = one door. Multiply the number of doors by 20, doubling the answer if you plan to paint both sides. Wall paint estimates allow for 15 square feet for each window. Use about half that window area to figure trim and inside sash — the glass isn’t important to the calculation.
For the room in this example:
1. Multiply the number of doors by 20.
2 × 20 = 40 square feet
2. Multiply the number of windows by 7.5.
2 Windows × 7.5 = 15 square feet
3. Add these numbers together.
40 + 15 = 55
4. Divide the result by 350 (the estimated square feet covered per gallon).
54 ÷ 350 = .16
Often, you end up needing to buy only a quart of paint, which goes a long way on doors and window trim.
See also:
October 22, 2020
Clip Studio Paint EX/PRO/Debut version 1.10.2 (Windows/macOS/iPad/iPhone/Galaxy) has been released.
Note: The iPad and iPhone versions will be available on the AppStore as soon as the review is complete.
Note: The Galaxy version will be available on the Galaxy Store as soon as the review is complete.
Note: The iPad and iPhone versions will be available on the AppStore as soon as the review is complete.
Note: The Galaxy version will be available on the Galaxy Store as soon as the review is complete.
Fixes in Version 1.10.2
Details
We have fixed the following issue.
All Grades
- Win/mac/iPad/Galaxy: When the width of the Tool palette is changed so that the tools display in two rows, the tools will no longer display in one row the next time it is launched.
- Win/iPad/iPhone/Galaxy: Fixed a problems where the cursor for the acquired color does not appear when tapping on the canvas with a finger using the Eyedropper tool.
- Win/Galaxy: Fixed a problem where the application would close when using the Eyedropper tool with a finger.
- Win: Fixed a problem where the keyboard could not be used to navigate the File menu if it was selected holding the Alt key.
- Win: Fixed an issue where figures and selections could not be created when operating the Lasso or Rectangle sub tools with a finger.
- Win/Galaxy: When Shape of cursor in the Preferences dialog box is set to None, the cursor will no longer appear.
EX
- Win: Fixed a problem where Korean characters would be duplicated when typing in the story editor.
Updates in Version 1.10.1 (released October 2, 2020)
Fixes in Version 1.10.1
Details
We have fixed the following issue.
All Grades
- Fixed an issue where the application would close unexpectedly when canceling text input with the Text tool.
Updates in Version 1.10.0 (released September 30, 2020)
Import/Export and Copy & Paste SVG Format (EX/PRO)
- You can now import SVG-format files from software such as Adobe Illustrator and export vector layers as SVG files.
- (Windows/macOS) You can now copy images from Adobe Illustrator and paste their lines and fills converted to SVG data into Clip Studio Paint as vector lines.
- (Windows/macOS) You can copy vector layers in Clip Studio Paint as SVG format and paste them into Adobe Illustrator with control point data.
New Ruler commands added (EX/PRO)
- The Draw along ruler command has been added to the Layer menu. When this setting is on, you can draw following the ruler shown on the canvas.
- The Ruler from vector command has been added to the Layer menu. Using this command, you can create a ruler from the image on the selected vector layer.
(iPad) Support for Scribble function with Apple Pencil (EX/PRO)
The Apple Pencil's Scribble feature can be used on iPadOS 14 and later to convert handwriting to text.
Note: This feature is only available for English and Chinese (Traditional and Simplified) due to the capabilities of the iPadOS feature.
Note: This feature is only available for English and Chinese (Traditional and Simplified) due to the capabilities of the iPadOS feature.
(iPad) Compatibility with mouse and trackpad input (EX/PRO)
You can now connect and use a mouse and trackpad. You can display preview lines while drawing and set modifier keys to mouse buttons.
Other Improvements and Changes
We have also made some other improvements, specification changes, and bug fixes based on feedback from Clip Studio Paint users.
- When importing ibisPaint files, layer folders from ibisPaint will now be imported.
- The setting Correct velocity input has been added to the Sub tool detail palette for brush tools. When turned on, the Velocity dynamics input used for varying brush size, opacity, etc., will be consistent across different devices. This is different from the existing Velocity setting.
- Brushes with textures will now draw more smoothly.
- The font list will load more quickly.
- (Windows/macOS) The application icon has been changed.
- The Change curve type setting has been added to the Sub tool detail palette for the Simplify vector line tool and similar tools. When simplifying vector lines, you can now change the type of line, for example, to a cubic bezier line. (EX/PRO)
- When using Restore app settings in Clip Studio and backing up from a different OS to the current device, the pen pressure settings will not be applied to the current device.
- (iPad/iPhone/Galaxy) When using the Tool palette with a stylus or finger, you can now swipe sideways to change the order of tools, swipe vertically to scroll through the palette, and long-press to open the context menu.
- (macOS/iPad/iPhone) Fixed an issue where the Save command in the Command Bar would not function if the Layer color in the Layer palette was clicked. (EX/PRO)
- (macOS) Fixed an issue where the Create New from Clipboard and Paste commands would not work for content copied from other software.
- (iPad) Fixed an issue where the app would freeze if the user clicked outside of the dialog box when choosing a save location.
- Fixed an issue where the application would close if snapping to guides or a grid using the Polygon tool. (EX/PRO)
Main improvements in Version 1.10.0
Improvements
The following features have been improved.
All Grades
- The setting Correct velocity input has been added to the Sub tool detail palette for brush tools. When turned on, the Velocity dynamics input used for varying brush size and opacity, etc., will be consistent across different devices. This is different to the existing Velocity setting.
- It is now possible to import layer folders when importing an ibisPaint artwork file.
- Brushes with textures will now draw more smoothly.
- The font list will load more quickly.
- You can now scroll through the Tool palette.
- (Windows/macOS) The application icon has been changed.
- (macOS) Canvas scaling and rotation are now smoother.
- Changes to the canvas resolution will also be applied quicker. The following operations have been sped up.
- Edit menu > Change Image Resolution
- When Process when scaling is set to For comic in the File menu > Export (Single Layer) dialog box
- File menu > Export multiple pages > 3D Preview for Binding (EX)
- When Process when scaling is set to For comic in the File menu > Export multiple pages > Batch export dialog box
EX/PRO
- Vector has been added to the File menu > Import. This allows you to import SVG format files from Adobe Illustrator or other software as a vector layer.
- Export vectors has been added to the File menu. Vector layers can be exported as SVG files.
- (Windows/macOS) The option When SVG code is saved to clipboard has been added to the Command section of Preferences. You will be able to copy images from Adobe Illustrator and paste their lines and fills converted to SVG data into Clip Studio Paint as vector lines.
- (Windows/mac) Copy vectors as SVG was added to the Edit menu. You can copy vector layers in Clip Studio Paint as SVG format and paste them into Adobe Illustrator with control point data.
- The Change curve type setting has been added to the Sub tool detail palette for the Simplify vector line tool and similar tools. When simplifying vector lines, you can change the type of line, for example to a cubic bezier line.
- Draw along ruler has been added to the Layer menu > Ruler/Frame. You can instantly create lines from a ruler on the canvas.
- Ruler from vector has been added to the Layer menu > Ruler/Frame. Using this command, you can create a ruler from the image on the selected vector layer.
- (iPad) You can now connect a mouse or trackpad to operate the software. The following settings are now available on the iPad version.
- Preferences > Tool > Options > Preview lines by pressing modifier key (Shift)
- Modifier Key Settings > Refine > Mouse
- Sub Tool Detail palette > Continuous curve > Show line preview
- (iPad) The Apple Pencil's scribble feature can be used on iPadOS 14 and later.
EX
- When editing text with the Story Editor, you can select all text using the Edit menu > Select All.
- When editing text with the Story Editor, you can now use the Home and End keys to move the cursor to the start or the end of the textbox, respectively.
Feature Changes
The following features have been improved.
All Grades
- When temporarily switching to the Zoom tool while using the Selection tool to move an image within a selection area, the image movement will be left unconfirmed.
- We have adjusted the area determined as the start point of drawing when using the Polyline or Continuous curve sub tools and clicking to confirm the start point.
- When using Restore app settings in Clip Studio and backing up from a different OS to the current device, the pen pressure settings will not be applied to the current device.
- When launching Clip Studio Paint, your Preferences settings will be saved.
- You can now scroll through the menu bar on tablet devices where the menu bar is cut off.
- We have adjusted the degree of movement required to drag items in the Timeline palette.
- Privacy Settings has been added to the Preferences dialog box.
- (Windows/iPad/iPhone/Galaxy) For the Text sub-tool, in the Modifier Key Settings dialog >Settings for each process of tool, the default setting of the single swipe gesture has been changed to None. You can now start typing text with your finger when using Scribble on the iPad.
- (iPad/iPhone/Galaxy) Google Analytics Settings has been deleted from the Clip Studio dialog > Settings menu. You can adjust these settings from the Preferences dialog box in Clip Studio Paint from Ver. 1.10.0 onward.
- (iPad/iPhone/Galaxy) When using the Tool palette with a stylus or finger, you can now swipe sideways to change the order of tools, swipe vertically to scroll through the palette, and long-press to open the context menu.
- (iPhone/Galaxy) When button names are shown in the Quick Access palette, tool tips will no longer appear when clicking the buttons.
EX/PRO
- We have adjusted the detection range when using the Object tool to select rulers and vectors.
- We have adjusted the detection range when using drawing tools to snap to rulers. The detection range has similarly been adjusted for snapping to guides and comic frames.
- When using a drawing tool, the maximum value of the Vector magnet setting in the Sub tool detail palette > Correction has been increased from 100 to 200.
EX
- The default settings when creating a multi-page file have been changed to left binding and starting the first page on the right.
Bug Fixes
The following bugs have been fixed.
All Grades
![New Paint X 1 1 New Paint X 1 1](https://images-na.ssl-images-amazon.com/images/I/81Ll5IXulIL._AC_UL474_SR474,450_.jpg)
- Fixed an issue where the mouse cursor would not display at the correct resolution.
- (macOS/iPad/iPhone) Fixed an issue where the Save command in the Command Bar would not function if the Layer color in the Layer palette was clicked.
- (iPad/Galaxy) Fixed an issue where the checkbox settings in the Reset to original defaults dialog box would not be changed correctly when using a stylus.
- (macOS) Fixed an issue where the Create New from Clipboard and Paste commands would not work for content copied from other software.
- (iPad) Fixed an issue where the app would freeze if the user clicked outside of the dialog box when choosing a save location.
EX/PRO
- Fixed an issue where the app would stop working if a large image was imported to the Material property dialog box that appears when selecting an option under the Edit menu > Register Material.
- Fixed an issue where the application would close if snapping to guides or a grid using the Polygon tool.
Main improvements in Clip Studio Version 1.10.0
Improvements
The following features have been improved.
All Grades
- A button has been added to check your Clippy token balance when logged in.
- (Windows/macOS/iPad/iPhone) It is now possible to restore the app settings backed up by Clip Studio Paint for Galaxy to other operating systems.
Feature Changes
The following features have been improved.
All Grades
- (Windows/mac) The registration wizard for the 30-day free trial has been updated.
- (Windows/macOS) The Clip Studio application launcher has been updated. A notification mark will now appear in the launcher when an update is available. You can click this icon to be taken to the page to update the software.
Bug Fixes
New Paint X 1 18
The following bugs have been fixed.
All Grades
- (macOS) Fixed an issue where Clip Studio would force close after launching.
New Paint X 1 1/2
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